﻿ NLVM Measurement Manipulatives

Measurement (All Grade Bands)

Virtual manipulatives for Measurement.

Measurement (Grades Pre-K - 2)

 Attribute Blocks – Learn color and shape concepts by sorting blocks. Attribute Trains – Learn about shape and color patterns of by completing trains of blocks. Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. Ladybug Leaf – Program a ladybug to hide behind a leaf. Ladybug Mazes – Program a ladybug to move through a maze. Money – Learn about money by counting and making change. Pattern Blocks – Use six common geometric shapes to build patterns and solve problems. Time - Analog and Digital Clocks – Interactively set the time on a digital and analog clocks. Time - Match Clocks – Answer questions asking you to show a given time on digital and analog clocks. Time - What Time Will It Be? – Answer questions asking you to indicate what time it will be before or after a given time period.

Measurement (Grades 3 - 5)

 Attribute Blocks – Learn color and shape concepts by sorting blocks. Attribute Trains – Learn about shape and color patterns of by completing trains of blocks. Converting Units – Use a simple system for converting units. Fill and Pour – Solve puzzles requiring you to fill and pour containers. Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. Geoboard - Circular – Use circular geoboards to illustrate angles and degrees. Ladybug Leaf – Program a ladybug to hide behind a leaf. Ladybug Mazes – Program a ladybug to move through a maze. Money – Learn about money by counting and making change. Pattern Blocks – Use six common geometric shapes to build patterns and solve problems. Tangrams – Use all seven Chinese puzzle pieces to make shapes and solve problems. Time - Analog and Digital Clocks – Interactively set the time on a digital and analog clocks. Time - Match Clocks – Answer questions asking you to show a given time on digital and analog clocks. Time - What Time Will It Be? – Answer questions asking you to indicate what time it will be before or after a given time period.

Measurement (Grades 6 - 8)

 Attribute Trains – Learn about shape and color patterns of by completing trains of blocks. Converting Units – Use a simple system for converting units. Fill and Pour – Solve puzzles requiring you to fill and pour containers. Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. Geoboard - Circular – Use circular geoboards to illustrate angles and degrees. Great Circle – Use a 3D globe to visualize and measure the shortest path between cities. How High? – Try your hand at the classic Piagetian conservation of volume test. Ladybug Leaf – Program a ladybug to hide behind a leaf. Ladybug Mazes – Program a ladybug to move through a maze. Money – Learn about money by counting and making change. Pattern Blocks – Use six common geometric shapes to build patterns and solve problems. Tangrams – Use all seven Chinese puzzle pieces to make shapes and solve problems. Time - What Time Will It Be? – Answer questions asking you to indicate what time it will be before or after a given time period.

Measurement (Grades 9 - 12)

 Converting Units – Use a simple system for converting units. Fill and Pour – Solve puzzles requiring you to fill and pour containers. Geoboard – Use geoboards to illustrate area, perimeter, and rational number concepts. Geoboard - Circular – Use circular geoboards to illustrate angles and degrees. Great Circle – Use a 3D globe to visualize and measure the shortest path between cities. How High? – Try your hand at the classic Piagetian conservation of volume test. Pattern Blocks – Use six common geometric shapes to build patterns and solve problems.